Difference between revisions of "Blink Bombardment Cannon"
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− | {{quote|Blink cannon discharge, partially mitigated, Zhukov thought. Forcefield absorption: 35%. Forcefield energy reserves: −9.3% to 90.7% of combat capacity; status: stable. Sector 26‒G: lost. 26‒H: major damage. 25‒G: major damage. 26‒F: minor damage. 27‐G: minor damage. Power generation reduced by 5% to 95% of combat level. Estimated personnel losses: 550±15.|{{ch|25}}}} | + | {{quote|''Blink cannon discharge, partially mitigated,'' Zhukov thought. ''Forcefield absorption: 35%. Forcefield energy reserves: −9.3% to 90.7% of combat capacity; status: stable. Sector 26‒G: lost. 26‒H: major damage. 25‒G: major damage. 26‒F: minor damage. 27‐G: minor damage. Power generation reduced by 5% to 95% of combat level. Estimated personnel losses: 550±15.''|{{ch|25}}}} |
The weapon from which [[Blink Cannon|Blink Cannons]] get their name. Capable of teleporting "heavy—often nuclear and antimatter—explosives, hard radiation bombs, suicide drones, and FTL missiles into the gut of the Human fleet". | The weapon from which [[Blink Cannon|Blink Cannons]] get their name. Capable of teleporting "heavy—often nuclear and antimatter—explosives, hard radiation bombs, suicide drones, and FTL missiles into the gut of the Human fleet". |
Latest revision as of 19:59, 24 February 2017
Blink cannon discharge, partially mitigated, Zhukov thought. Forcefield absorption: 35%. Forcefield energy reserves: −9.3% to 90.7% of combat capacity; status: stable. Sector 26‒G: lost. 26‒H: major damage. 25‒G: major damage. 26‒F: minor damage. 27‐G: minor damage. Power generation reduced by 5% to 95% of combat level. Estimated personnel losses: 550±15.
The weapon from which Blink Cannons get their name. Capable of teleporting "heavy—often nuclear and antimatter—explosives, hard radiation bombs, suicide drones, and FTL missiles into the gut of the Human fleet".