Virtual reality
Revision as of 10:24, 28 December 2017 by Julian Bradshaw (talk | contribs) (Create stub page so I can redirect from "VR" to it)
Virtual reality, fully immersive, is available in the modern day (~2460) but very expensive, a deliberate policy decision by Governance to prevent overuse. True high fidelity VR generally involves plugging a cord directly into a port at the back of the neck, often with a place to lie down.